The King ofFighters officially
abbreviated KOF, is a series of fighting games by SNKPlaymore (formerly
SNK). The series was originally developed for SNK's Neo GeoMVS arcade
hardware, which served as the main platform for the series until2004,
when SNK retired the MVS in favor of the Atomiswave arcade board.
Onlytwo King of Fighters games were made on the Atomiswave platform (The
King ofFighters Neowave and The King of Fighters XI) before SNK decided
to discontinueusing the platform for the series.
The current arcade hardware for the seriesis the Taito Type X2, with its first usage coming with the release of The Kingof Fighters XII. Ports of the arcade games and original The King of Fightersgames have been released for several video games consoles.
The current arcade hardware for the seriesis the Taito Type X2, with its first usage coming with the release of The Kingof Fighters XII. Ports of the arcade games and original The King of Fightersgames have been released for several video games consoles.
The King of Fighters GameCollection List
The King of Fighter94
The King of Fighter 95
The King of Fighter97
The King of Fighter 98
The King of Fighter 99
The King of Fighter 2000
The
first game inthe series, The King of Fighters '94, was released by SNK
on August 25,1994.[1] The game featured characters from SNK's previous
fighting game seriesFatal Fury and Art of Fighting, as well as original
characters (includingcharacters from older games such as Ikari Warriors
and Psycho Soldier, adaptedfor a versus fighting game). The success of
the game led SNK to release yearlyinstallments of the series and
numbered the games for the year they were released.The King of Fighters
'95 was released on July 25, 1995, with several portsbeing released the
next year. In addition to adding new characters, this gamealso began the
first story arc of the series titled "The OrochiSaga". KOF '95 was also
the first game in the series that allowed theplayers to create their
own team of three members, out of any character in thegame.[2] The King
of Fighters '96, released on July 30, 1996, establishes thesecond part
of "The Orochi Saga" and replaced the character spritesfrom the previous
two years with newly drawn ones, improving the gameplay ofthe series as
well. Depending on the playable characters in a team, anexclusive
ending will be played.[3] The King of Fighters '97, released on July28,
1997, concluded "The Orochi Saga" story arc.[4] The King ofFighters '98
was released on July 23, 1998, and unlike the previous games ofthe
series, it did not feature a story. Instead, the game was promoted as
a"Dream Match" game that allowed players to choose most of thecharacters
available from the previous titles, including ones that weresupposedly
dead. SNK refitted the Dreamcast version and renamed it The King
ofFighters: Dream Match 1999 with an extended cel animated introduction
and 3Dbackgrounds.
On
July 22, 1999,The King of Fighters '99 was released, which introduced a
new story arc knownas "The NESTS Chronicles". The game introduces
several new charactersinto the series, as well as the rule of a fourth
member being added to eachteam and that a new tactic is introduced in
this game as well. The tactic wouldbe that a specific person from a team
would be an assistant called a"Striker" and that this person would be
able to aid the team for afew seconds in combat. The Dreamcast version
was titled The King of Fighters:Evolution, with several improvements in
the game such as new strikers andbetter animation.[6] The King of Fighters 2000
was released on July 26, 2000,and is the second part of "The NESTS
Chronicles". It adds a few newplayable characters and a couple of
Strikers (most of them being from previousKOF titles and other SNK
titles as well such as Metal Slug and KizunaEncounter).[7] The King of
Fighters 2001 was released on November 15, 2001, andends the second
story arc. Due to economic problems that SNK had at the time,the Korean
company Eolith helped in the development of the game.[8] The King
ofFighters 2002, released on October 10, 2002, was created to reunite
oldcharacters from previous KOF games and featured no story, similar to
KOF '98.It was also developed by Eolith.
A
new KOF story arccalled the "Tales of Ash" starts in The King of
Fighters 2003,released on December 12, 2003. It allowed the players to
change characterswhile playing, but the number of team members was
reduced back to three. SNK,now SNK-Playmore, returned to the franchise
development in this entry.[9] By2004, SNK abandoned yearly releases of
the series and numbered future games ina more traditional manner;[10]
the first main series game released as such wasThe King of Fighters XI,
released on October 26, 2005.[11] The King of FightersXII was released
in July 2009. KOF XII uses newly-drawn 2D sprites on detailed2D
backgrounds. Producers informed that the game is one hundred percent
handdrawn.[12] It is to be a storyless gathering of fighters, similar to
KOFs '98and 2002 before it. The latest story arc ends with The King of
Fighters XIII,which features the entire roster from The King of Fighters
XII as well asadditional characters and was released during the summer
of 2010
- Processor=500MHz
- RAM= 128MB
- Graphics=32MB